The Call

Forty-two strangers

The deck is warm from other hands. It is not clever. It is not deep. It will not survive being taken seriously.

It will, on the other hand, get four people who have run out of things to say to be loud together within about a minute, and there are evenings when that is the harder problem by far.

In your arms

  • a mapa map of a room nobody has built yet, with the furniture left to you
  • a decka deck of cards that turns strangers into a table by the third hand
  • a rulebooka slim book whose pages rearrange to fit whatever world you open it in