Hero Builder · Core Rulebook
Contents
96 pages, 10 chapters, free to read in full. Version 1.03, by Tym Thatcher & Thomas J. Baker.
1 Intro to Hero Builder
2 The Heroes Path
The First StepsAbout the AbilitiesSTRENGTHCONSTITUTIONDEXTERITYINTELLIGENCEWISDOMCHARISMARolling up your HeroCOMMONER Low-Level CampaignsHEROIC Recommended CampaignsGODLY High-Level CampaignsABILITY ADVANCEMENTOF LIFE AND DEATHNOW FOR SOME DEFENCESBLOODLINESSize Kind of MattersTINY (1 Marker)HUMAN (Gain 1 Marker)LARGE (2 Markers)MASSIVE (4 Markers)GIANT (6 Markers)TITANIC (8 Markers)KAIJU (10 Markers)Spending Bloodline Markersper Point)Mastery Points)Hit Points (1 Marker = 5 HP)Power Points (1 Marker = 5 PP)Defense)What's my Age Again?Know Your RoleTANKATTACKERWIELDERSTRIDERGUARDIANCHAMPIONThe First Leg is done
3 Skills, Flairs & Flaws
Are you Skilled?What Skill!Let me list my SkillsMore Background?3. Envoy4. Trader5. Street Rat6. Aristocrat7. Veteran8. Mariner9. Wanderer10. Devotee11. Craftsman12. Academic13. Cutpurse14. Tracker15. Smith16. Talespinner17. Recluse18. Shadow19. Cleric20. Harvester21. Pit Fighter22. Tinkerer23. Scout24. PerformerAcrobatics (DEX)Advanced Math (INT)Appraising (WIS)Carpentry (WIS)Leatherworking (WIS)Spinning (INT)Spell-casting (WIS)Summoning (INT)Super Strength (STR)Telekinesis (INT)Telepathy (INT)Teleportation (CON)Transmutation (CON)A Final Word on SkillsA Little FlairAlertnessBack to BackBack to the WallBurst BonusCat ReflexesCombat ReflexesDance with GiantsDiplomatDodgeDuel WieldEvasive ActionFeat of StrengthFinal RageGiant HunterGreat FortitudeGunslingerHealer's TouchIntellectusIron WillLeadershipLoyaltyLuckyMana Tap(Wo)Man's Best FriendPower CasterProficientQuick DrawQuick InspirationQuick ReloadQuick ThinkingRenownedSerious FortitudeSignature PowerSoft SpokenSpider ClimbSurvivalistThunder PunchToughnessTree RootsTwo FatesWeapon MasteryWrestlerYou Go FirstNever FlawlessAbsent-MindedAddictionAllergicBad SightBlindChildClumsyConfusedDyslexiaFailureMuteNudistOverconfidentPhobiaShort FuseShySoft-HeartedStenchTortesUnskilledFragileParanoidInflexibleSlow MetabolismHeat or Cold IntolerancePessimistImpulsiveTunnel VisionGermaphobeBlabbermouthUncoordinatedSlow LearnerHeavy SleeperAwkward HandsFear of HeightsPanic Under PressureOverburdenedIndecisiveCrowded MindFragile EgoFlat-FootedAsthmaticForgetfulOverly HonestLow Pain ToleranceOblivious to DangerSelf-DoubtingNight OwlSoft-SpokenOld InjuryCuriosityImpatient
4 Let's Play with Power
I Need More PowerSlotted PowerPower BuilderSkill ConnectionPower Matrix (PM)TargetingBuild Points (BP)To ARMS!Assault EffectsReinforcement EffectsMunitions EffectsStrategy EffectsBasic Action (Strategy Effect - 1 BP)Blinded (Assault Effect - 1 BP)Buff (Reinforcement Effect - 1 BP)Burst (BR) (Strategy Effect - 1 BP)Chain (CH) (Strategy Effect - 1 BP)Charmed (Assault Effect - 1 BP)Confused (Assault Effect - 1 BP)Damage Dice (Assault Effect - 1 BP)Dazed (Assault Effect - 1 BP)Disarm (Assault Effect - 1 BP)Dominated (Assault Effect - 1 BP)Duration (Strategy Effect - 1 BP)(Strategy Effect - 1 BP)Held (Assault Effect - 1 BP)(Reinforcement Effect - 1 BP)Knocked-Back (Assault Effect - 1 BP)Life-Drain (Strategy Effect - 1 BP)Minion (Strategy Effect - 1 BP)Base StatsEnhancementsElite Minion (20pp in addition)Rules of Use(Strategy Effect - 1 BP)Off Balance (Assault Effect - 1 BP)Petrified (Assault Effect - 1 BP)Repelled (Assault Effect - 1 BP)Rite Effect (Strategy Effect - 1 BP)Slowed (Assault Effect - 1 BP)Stunned (Assault Effect - 1 BP)Swap (Strategy Effect - 1 BP)Target (Strategy Effect - 1 BP)Terrified (Assault Effect - 1 BP)(Munitions Effect - 1 BP)Trap (Strategy Effect - 1 BP)Trigger Effect (Strategy Effect - 1 BP)(Munitions Effect - 1 BP)Weapons Buff (Strategy Effect - 1 BP)Cause & EffectPower Example: Blaze BlastBlaze Blast (16 PP)A THOUGHT ON DEATH POWERS
5 The Armory
The BasicsGot Some T.A.P.E.?Pricing & EconomicsI'm Going on an Adventure!What's in an Item?Just my TypeWeapon ItemsWeapon Dice LimitsClothing/Armor ItemsArmorFortitudeReflexWillItemsJust my… Subtype?It takes time to makeAbilities & PowersStorage SlotItem MovementReach – Weapon OnlyRanged – Weapon OnlyClip – Ranged Weapons OnlySize – Clothing/Armor, Non-WearableItem FlairPowersHand – Armor/Clothing OnlyMobility – Armor/Clothing OnlyIt's All About the Grade, Baby!I KNOW A GUYNOTHING LASTS FOREVERTAKE CARE OF ITZOOM IN, ENHANCE
6 Combat
7 Hero's Tools of the Trade
8 The Foundations
9 Hero Master's Bag-O-Tricks
A World at Your CommandFloaters: Encounters That TravelMain FloatersSub-FloatersCut Scenes: The HM's SpotlightTurning Backdrops into CharactersKeeping Up with the HeroesMinions: The Art of the SwarmHMCs: The World's Supporting CastAll Your BaseFATE IS A GOOD IDEAReverse Balancing for EnemiesTHE BIG CHEESETHE FINAL WORD
10 Character Advancement (Leveling Up)
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