Hero Builder · Core Rulebook

Hero Master's Bag-O-Tricks

A World at Your Command

As Hero Master (HM), you are more than an overseer of dice rolls and stat sheets; you are the architect of intrigue, the puppeteer of villains, and the invisible hand that pushes the story forward. Your primary purpose is simple: to ensure everyone at the table has fun. Yet the execution of this purpose requires finesse, preparation, and an understanding that the story belongs to the players. You may hold the brush, but the Heroes are the ones painting the canvas. Let us now delve into the tools of your trade in greater depth.

Floaters: Encounters That Travel

Encounters, in the form of Floaters, are your answer to unpredictability. They are modular, flexible, and untethered to a specific location or timeline. Floaters allow you to inject a planned moment into the narrative without derailing the players' choices.

Main Floaters

Combat Floaters

These are the backbone of Hero Builder adventures, designed to bring dynamic combat to the story wherever it makes sense. A good Combat Floater features well-balanced enemies whose combined Heroic Encounter Point (EPC) totals match the desired difficulty level (Normal, Epic, or Legendary). For added excitement, layer the encounter with environmental hazards, tactical challenges, or time constraints. Example: Bandits ambush the Heroes while they're crossing a rickety bridge, threatening to cut the ropes.

Shop Floaters Shops provide an anchor of normalcy in the midst of chaos. A Shop Floater allows Heroes to stock up, sell loot, or interact with colorful NPCs. While they are less dynamic than other Floaters, they can be spiced up with unique quirks. Key Elements for a Shop Floater:

A vivid description of the shop's appearance and atmosphere. Is it cluttered with curiosities or sleek and modern? A memorable shopkeeper. Does their personality shine, or are they surly and terse? Add skill checks for haggling or information gathering. An inventory tailored to the campaign. Offer unique items to intrigue your players without overloading them. Narrative Floaters Narrative Floaters are the heart of storytelling. They can include overheard conversations, mysterious letters, or NPCs sharing their life stories. These moments provide context, deepen the lore, or set the stage for future events. Example: The Heroes discover a diary in an abandoned farmhouse, hinting at dark secrets buried nearby.

Sub-Floaters

Sub-Floaters serve as enhancements to Main Floaters, but they can stand alone when complex enough. Puzzle Floaters Nothing sharpens the mind like a well-placed puzzle. These can range from simple riddles to intricate mechanisms requiring teamwork. Successful resolution should offer tangible rewards or vital information. Example: A shifting floor pattern that opens a hidden door when stepped on correctly.

Reward Floaters These are straightforward moments of gain. A stash of gold coins, a forgotten magical trinket, or a journal leading to a treasure map — Reward Floaters remind players that exploration is worthwhile.

Cut Scenes: The HM's Spotlight

Cut scenes are your opportunity to guide the story without overtly controlling the players. They provide glimpses into events outside the Heroes' view, building tension or foreshadowing major developments. Guidelines for Effective Cut Scenes

When to Use Them: The best cut scenes bookend a session, either setting the stage or closing with a cliffhanger. Tone: Set the mood with descriptive language. Is the villain's lair a storm- battered fortress, or a shadowed temple lit by flickering braziers? Make every word count. Respect Agency: Do not use cut scenes to dictate Hero actions. The players are the stars of the show; let them shine.

Turning Backdrops into Characters

Every location in your campaign should feel alive. A dungeon is more than a collection of rooms — it is an entity with a story to tell. Your players should feel the weight of its history with every step. Crafting Atmosphere Through the Senses

Sight: Beyond architecture, describe details like ancient murals, glinting treasures, or ominous shadows that flicker unnaturally. Sound: The drip of water, distant echoes, or the skittering of unseen creatures create tension and immersion.

Smell: The acrid stench of decay, the mustiness of forgotten chambers, or the metallic tang of blood. Touch: How do the Heroes interact with the world? Is the floor slick with slime? Do the walls seem unnaturally warm? Temperature: Use heat or cold to set the mood, whether it's the chill of a crypt or the oppressive warmth of a lava-filled cavern. Your dungeon is as much a character as any HMC. Treat it with the same care.

Keeping Up with the Heroes

Players, as creative beings, will always surprise you. They will bend your rules, exploit gaps in logic, and dismantle your well-crafted villains with a single ingenious idea. Adaptability is Key Pre-Emptive Testing: Playtest enemies and puzzles against your players' known abilities. Identify and adjust weak points. On-the-Fly Tweaks: Don't hesitate to modify encounters mid-session. A villain could suddenly have reinforcements, or a trap might require an extra step to disarm. Flexibility ensures that your game remains engaging without feeling unfair.

Minions: The Art of the Swarm

Minions are not meant to pose a significant challenge — they exist for flavor, atmosphere, and fun. They are the faceless masses your Heroes carve through, each one a step closer to their ultimate goal. Using Minions Effectively

Sheer Numbers: Minions shine in hordes. A single goblin is laughable, but a dozen? Now you have their attention. One-Hit Wonders: Minions have 1 HP and go down with any solid hit. They should

rarely impact the EPC but can add visual drama. Tactics Through Quantity: Use them to distract, corral, or soften up the Heroes. Minions should complement stronger enemies, not replace them.

HMCs: The World's Supporting Cast

Hero Master Characters (HMCs) are the lifeblood of the narrative. Whether ally, enemy, or neutral party, every HMC enriches the world by interacting with the Heroes in meaningful ways. Tips for Creating Memorable HMCs

Roleplay Depth: Develop quirks, motivations, and histories. An innkeeper should be more than someone who sells ale — they should have a personality that makes them unforgettable. Combat-Ready HMCs: Flesh out any HMC intended for battle with full stats and appropriate EPC adjustments. Dynamic Factions: Tie HMCs to factions or causes. Their allegiances will shape how they respond to the Heroes and vice versa. Golden Rule HMCs are not main characters. Their purpose is to support the story and elevate the players' experience. If an HMC becomes too central, you risk sidelining the Heroes.

All Your Base

Every Hero needs a sanctuary. A base of operations is more than a narrative convenience — it's a reflection of the Heroes' journey and a hub for their exploits. Designing the Perfect Base

Unique Features: A hidden laboratory, a portal to another realm, or a library of forbidden lore. Narrative Hooks: A base should evolve with the story. Perhaps it harbors secrets the Heroes uncover over time, or it becomes a target for their enemies.

Practical Benefits: Shops, training grounds, or crafting stations add utility. The base should feel like a reward, not a backdrop.

FATE IS A GOOD IDEA

Hero Builder relies on the 3d8 as its cornerstone mechanic, a deliberate choice that reflects the philosophy of the game itself. The three dice embody the concept of Fate, broken into three distinct facets:

Chance: The unpredictability of the dice, the whims of the universe manifesting in each roll. Pick a Yellow or gold d8 for this. Ability: The Hero's inherent strengths and bonuses, their preparation and skill brought to bear. A Red d8 is best for this. Knowledge: The player's mastery of the game and their strategic decisions that guide the Hero's journey. Blue as the sea for this d8 gets you the best result. This trifecta ensures that every roll has weight, weaving the randomness of the world, the Hero's power, and the player's cunning into a single moment of decision. BALANCING THE NUMBERS Numbers in Hero Builder are more than stats; they define the rhythm of gameplay and the scope of challenges. As the Hero Master, it's your role to ensure those numbers create an experience that's engaging without being overwhelming. Setting the Stage: Calculating Difficulty To determine how challenging a roll should be, follow this simple method: Look at the Hero's relevant bonuses, including Powers or abilities they might use. Subtract the total bonus from the target number you've chosen.

Cross-reference the result with the following table:

Target RollDifficulty
3,4,5Why Roll?
6,7,8Very Easy
9,10,11Easy
12, 13, 14Normal
15, 16, 17Tough
18, 19, 20Hard
21, 22, 23Very Hard
24No

WHY ROLL? Dice rolls add drama, but unnecessary rolling slows the game. If a roll is trivial (e.g., a task with no meaningful chance of failure), skip it. Save the dice for moments that count. Rolling should enhance the story, not detract from it.

Reverse Balancing for Enemies

When creating Hostile HMCs, use the same logic in reverse: Examine the Hero's defenses, including gear bonuses. Subtract the defense from the attack bonus you want to give the enemy. Cross-reference the remaining number against the table to gauge difficulty. Example: Klamp has a Reflex Defense of 17. You give the enemy a +3 attack bonus. The enemy needs a 14 or higher on 3d8 to succeed, making it a Normal roll.

THE BIG CHEESE

Every great story culminates in a climactic confrontation — a final showdown with the ultimate adversary, affectionately known here as The Big Cheese. Crafting this character is an art in itself, balancing menace, challenge, and narrative gravitas. Guidelines for the Big Cheese

Make Them Feel Like a Boss The Big Cheese isn't just another enemy; they're the pinnacle of the story's antagonists. When building the encounter:

Hard to Hit, Low HP: A master of evasion and defense, forcing precision over brute force. Easy to Hit, High HP: A relentless juggernaut, weathering countless blows before falling. Terrifying Powers: Powers should be larger- than-life, awe-inspiring in their scope and impact. This is your chance to pull out all the stops — make them feel unforgettable. Build Anticipation A good villain isn't born overnight — they're forged through layers of intrigue, hints, and mounting dread. Use cut scenes, dialogue, cryptic notes, and even rumors to establish their presence long before they appear. Envelop them in mystery, shrouded by ominous power and whispered legends. The more your players speculate and anticipate, the more satisfying the final showdown will be.

THE FINAL WORD

As Hero Master, you hold the threads of fate in your hands, weaving a tale that will linger in the minds of your players long after the dice are packed away. Every encounter, every twist, and every triumph springs from your imagination and is brought to life by your players' choices. The tools in this book are just that — tools. The real magic lies in how you wield them. Craft a world that challenges, inspires, and surprises. Remember, it's not about perfection; it's about collaboration, improvisation, and creating moments your players will cherish. Now, gather your Heroes, light the candles, and let the story unfold. The stage is set, the journey awaits, and the adventure is yours to share.